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Sphere harmonics destrukt

shere-harmonie.jpg
The sphere harmonics is a math surface with 8 parameters, you can see a good paper and some examples of meshes on the paul bourke website. It´s similar to the super formula but with less possibilities. I have just tried to destruct it like with the superformula.

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6 Comments so far

  1. rand526 July 4th, 2006 5:13 pm

    amazing images! cant wait to see the patch

  2. rand526 July 4th, 2006 6:24 pm

    whoops - second post repeated by accident - do loe the work though……

  3. enormous O'clock September 1st, 2006 8:17 am

    hahaha….super suprised :) )

    you live brightful planet*
    woww wow….wowww……

  4. sanch November 13th, 2006 8:01 pm

    thanks

  5. […] I’ve also been trying to modularise things as much as possible, so I can more easily plug-in different vertex-displacement formulae (this one is called ‘The Bow’). I’ll probably eventually get around to trying it with the SuperFormula and Spherical Harmonics vertex shaders, just to catch up with where Sanch and co. were two years ago! […]

  6. thyo May 28th, 2008 12:17 am

    i’m sorry, but since i’m a newbie in patching, could someone please explain how you could implement the math formulas into a patch? would be very kind, thx.

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