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More Hires Superformula

I decided to save some high resolution picture done with the superformula , i have arround 50 right now , and i gonna continu to make more in the next few weeks , most of my old screenshoot are low res , and i think it´s important to keep a good quality version of my work . So i have been spending few days exploring again the superformula and saving the result in 40000 * 40000 pixel / 72dpi as well i´m gonna convert them in 300dpi . I have to say that i still have much fun playing arround with the superformula. On most of the patch are based on a Lsystem to make the composition.
I would love to print arround 10 of them to be able to make a small exhibition , but at the moment i don´t have the money to print them , and it´s quite expensive if you want a large format.
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8 comments

VA gigs

I have been performing Orbit with nu 3 times now , the first time was for ClubTransmediale in berlin , it was our first time , still beta version with few bugs , but i think the result was quite cool for a first time , you can see a video on vimeo .Then there was the Node08 festival organise per the vvvv group , the festival was taking place in Frankfort in a cheesy club , but it was really great to meet all this vvvv users…
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Photos from Paul Prudence

Then i went to perform at the Mapping Festival in geneva , were there was a really nice installation with 12 beamers .
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Photo stollen from ork.ch

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Generatorx workshop / Foldable Fractal

I participate in february to the generatorx workshop organise per Mariuz Watz.
It was workshop and exhibition about digital fabrication and generative systems.
So for arround 10 days the participant of the workshop were able to play arround with a laser cutter.
There were very interesting people in this workshop , and i have really enjoy doing this small project.
For this workshop i have been working with vvvv as well , i would have love to play arround with processing , but it would have take to much time , so i decided to keep concentrate on experimenting with the laser cutter.So i generated a fractal who was actually based on my lsystem patch , then export the vertex data into a svg file ( scalable vector graphic)
Bye the way i have been working pretty much with svg , tring to implement as much function as i can , i will try to upload some module in the future…
Once my svg file was created , i just had to load into the machinne via corel draw , wait twice 20 minut , and then it was cut.
One of my cardboard has move a bit so the laser didn´t cut it totaly , i had manually to finish cutting the stuff , it was really long … then all the piece were exibit at the DAM (Digital Art Museum) in Berlin.
Here is the flickr collection of photos from the workshop.
Big thanks to Mariuz

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Photos from Lenny, Marius Watz and Regine Débatty .

1 comment

Orbit Screenshoots

All in the title …
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1 comment

VA / Orbit

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VA : it´s the name we (me and Nu ) have choose to call our colaboration , it´s our band / collective name.
We ve been collaborating since more than one year , experimenting with midi comunication , improvisation , having fun …
I think today we ´ve got something more serious going on , it´s still the begining but i´m very exited about continuing working on this project.
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“Orbit” is our new project, it´s a journey into an interactive realtime audiovisual solar system ,
In this computer generated 3d world , sound and visual are synchronise for a full audiovisual experience. The graphics and the movement of this abstract generative system is driven by a deep minimal dancefloor beat with a strong emphasis on realtime interaction. Orbit is a high resolution audiovisual experience. A panoramic trip into a futuristic organic 3d space …

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Work in Progress
to be continued…

4 comments

Workshop and gig in Stockholm

In October , I was invited to the royal academie of fine art of Stockholm to give a vvvv workshop and participate to the Pixelvark festival . I was very impress per the motivation of the student , it was a newbie level workshop , the student where very exited about the software , it was a great experience.
I went to Sweden with my friend and musical collaborator Raulf fabian Laumer aka Nu , to perform an audiovisual act of 45mn. It was one of the first great experience of audiovisual experimentation , somehow today i´m getting bored of vjing and i want to go deeper into reel colaboration with the musician , more than random improvistion on famous dj. So i´m gona concentrate in the future into this audiovisual work…
http://www.vimeo.com/444639

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2 comments

Festival Scopitone , Nante , France

I have been invited to perform as a vj for the Scopitone Festival in september 2007.
I did there several set , one for Chris Clark , you can check this low res youtube videos : part1 part2 part3 part4
part5 .
I have enjoy the music but i was not super happy of my set , i did some mistake and the visual where not always really accurate to the music…
Two days after i played for several electronic artist , in a huge club totaly white with tons of light , an nightmare for visual, it was very boring …
Last night of the festival i gave some help to the digitalslave team with an nice video installation , playing with the architecture of the club, the installation was done to allow vj with single output to feed the 3 beamers. Than i have almost just enjoy the party.
You can see a video from digital slave here you can see a short peace of my quick set at 30s till 59s…

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Chris Clark and installation Olympic

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Forum UNESCO ( Monterey , mexico )

In September last year , i have been commissioned per sietemedia.com.mx , to work on an installation place in the lounge area of the UNESCO forum , taking place in Monterey ( Mexico). Sietemedia was in charge of the multimedia part of several place in the forum and they had already an idee , the goal of the installation was to bring people to participate to the event. They imagined a system alowing people to draw by hand on a sand table , a light was place under this table , and a camera on the roof shooting the light drawing , then it was project on a circular screen. Sietemedia gave to me a total freedom to interpret the drawing . I wasn´t very happy of the constraint first, but after several day of brainstorming i had the idee to use a simple feedback effect, inspire from the treeback patch from vvvv to create nice mandala like patern based on the drawing of the people, the result was interesting at my eyes so i did realise it…
It was an awesome trip to Mexico , with lovely people , the forum was taking place in the park fundidora , old metal industrial area , recycle into a huge beautifull park, i meeted very much people there, incredibly kind , tasted local speciality like real tacos and bouritos and also reel tequila, i can´t wait to go back…

Below you can see the park fundidora , the night around the main old industry their was a show still in rehursal before the opening of the forum with a big light show and giant moving puppet… I also meeted some nice local girls, shame on me, i don´t remenber her name (edit : it was Lizeth )…
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Below the Work i did for sietemedia , the photo were taken before the installation was finish :

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The Lounge area of the forum after the openning:

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Illectric funk festival @ Zagreb

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I´ll fly to Zagreb this night for a gig , i will perform Friday with the great onoxo , again on a four screen setup wowww , the music will be Nocturnal ,a london based drum and bass band .
My new fresh asus laptop is already dead after only 6 month of use , it has just make a cloud of smoke and … , well i hope everything will be fine since this time i will use only one computer to generate the 4 screen visual and 1 more output for the interface .
There is also a showcase of realtime audiovisual work , called Videoskop , where i will make a short performance of 10 mn , and also onoxo and other artists.
Confusion : Association for promoting audio-visual arts


3 comments

Cartesian Creatures

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The last weekend i played with a vertex shader functionnality who allow me to use the color data from a texture , to interact with the vertex position of the mesh . This technic is call texture lookup , it´s working with vertexshader 3.0 but only on nvidia card …
This is very interesting and allow fast morphing between highresolution mesh .
In this different screenshoot , i start from a grid , i aply to the vertex position the parametric equation of a sphere and give to the lengts of the sphere the channel r of the texture , the texture input for the texture lookup is a directx renderer so my mesh evolve in the time since the renderer is animated , in adition to the vertex transformation, i add a pixelcolorisation with a second renderer ,creating the color texture. I would like to add later on bumpmapping and reflection effect but i need to find a way to compute the normal .
the effect is performant and allow me morphing and fast vertex transformation with a grid compose of 160000 vertices , it´s a new way for generating mesh , since you can use the 4 channel (rgb + alpha) of a texture to store data ,data who can be use to do anything in the vertexshader.
It´s a quite performant and interesting way to generate shape…
A first version of the shader is avaible here (without cartesian transformation )
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16 comments

Multiscreens Live visual @ Paysages Electroniques

Last week i was in France for the great audiovisual event Paysages electroniques ( Lille ).
I have meet a lot of cool vj , Abendprozessor , Mfo , Aalto , Crustea , Emovie , Telematique
Perfect organization,and exellent visual for three days.
I have to say many thanks to the organizer zelabo who have allow me to do this 4 screens performance .
I have also created a new page “live visual / Booking” you can see there picture of my live act content

A friend of mine , shooted all the performance , unfortunately the tape is full of dv bug and so i had to take the tape from the organizer to be able to shown a video of the performance .
I don´t like to show my face on videos but there where not very much rush without my face so i have choose to use all the rush …

the video

5 comments

Paysages electroniques #3

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“HAVE SOME FUN WITH TECHNOLOGY!”
During four days, musicians, dj, vj, artists, performers… will be bring together around this leitmotiv. Abréaction association, organizer of this festival, wants to remind us that the creation is first talent and joy, and the technology is a tool which is able to show up inspiring influence and amusement.
more infos: paysages-electroniques.com
I will perform there the friday o6 of april , on 4 screens my first visual set in superwide format and ultra high resolution 4096*768 pixel.
I have already make some test on a good pc with 2 graphic card configure in spanmode , an that´s work just fine at fullframe rate (60fps) with this resolution .
That´s will be my first gig with my new tool to generate visual , based on the vertexshader technologie , and a complex system of spread.
I will also do a presentation of my favourite software vvvv , around 18h.


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7 comments

*#07 video

Nonrealtime rendering of my last experimentations with vvvv , shader ,crazy math formula …
it´s here

.

19 comments

Intensive rendering

Frames from an HD video project, work in progress…


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10 comments

High-resolution screenshoots

Some screenshoot
The original resolution is 7500*7500 in 72dpi
I use vvvv to generate tile of a patch , and i stich them together  with processing (sticher code from Marius Watz)

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